Monday, August 1, 2016

Multithreaded User Interface

Multithreaded User Interface

Hello, I want to move the whole UI logic + rendering, which is based on flash, on a separate thread, while the game logic will be on the main thread.

Have any of you met this problem and how did you solve it?

Do think it is practical to make any part of the UI multithreaded, or it should be left in the main thread, since there might be a lot of synchronization in some screens between the UI thread and main thread?


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