Saturday, July 30, 2016

2D Rpg Cutscenes

2D Rpg Cutscenes

What might be some guidelines for creating a system that can handle cutscenes in a 2D RPG? The scope of the requirements currently would be limited to movement, animation, dialogue, music, sound effects, fade in/out and camera panning. Control would be limited to progressing the dialogue.

 

To see the exact kind of cutscenes I'd like to implement, have a look at this video.

 


No comments:

Post a Comment